Mod Manager for World of Tanks Blitz


In order to create repository, you must have macOS or Linux. We don't support other platforms. Sample repository is here. When you trouble creating repository, please refer to this sample. First, you have to create your own GitHub account. After that, create a repository named BMRepository.

Create plist files

Input necessary information

The mod list shown in BlitzModder is generated from plist file on GitHub repository.
Refer to Sample plist file. correspond-1 First key corresponds to the category name of the mod, and second to the type name of the mod. correspond-2 Second key also corresponds to the title of the screen next to the first screen, and third to the concrete name. Dictionary key has to be set as Display Name:ID. At this time, please keep the following rules.

  • Each key has to include only one :. 0 or more than 1 :will cause an error.
  • English name of mods should be in en.plist, Japanese one should be in ja.plist, and Russian one should be in ru.plist.
  • ID should be consisted of lower-case alphabets, number, and underline. It must not include period.

After creating plist file, execute the following commands.

git add .
git commit -m "add plist"
git remote add origin
git push origin master

At this time, mod list can be shown in BlitzModder. Try to add your user name as a repository in BlitzModder. If some error occurs or nothing is displayed, something is wrong with the above steps. If you can't solve the problem by yourself, ask @subdiox on Twitter.

Specify compatible Blitz version or OS (optional)

This step is not required, but you can make difference in contents between iOS version and Android version. Also, if you specify the compatible Blitz version, users who install Blitz of other than that version can't see them. In order to specify them, you have to set the string corresponds to key of mod as follows: Compatible Blitz Version:Compatible OS Type

  • Compatible Blitz Versionmust include minor version, for example, 3.4.2.
  • Compatible OS Typeis a 0-4 characters which include iin iOS, ain Android, win Windows, min macOS.

If your mod is compatible with Blitz 3.4.2 on iOS, Windows, macOS, this string should be 3.4.2:iwm.

Create Install and Remove directory

After creating en.plistand ja.plist, make BMRepositorydirectory and put them in it. In BMRepositorydirectory, make Installdirectory. In Installdirectory, put a directory that has mod data. Rename the directory to Data, and this directory has to have the same structure as Datadirectory in Blitz. In other words, the directory has to be able to be applied if you merge it with the original Data directory. Next, archive Datadirectory as zip. There are many ways to archive as zip, but please use zip command. Launch Terminal, and execute the following command in Installdirectory.

zip -r Data

In the case of Gfx Mods/Reticle/HUD Type, the file name of it should be After putting all mods data in Installdirectory, execute the following command in BMRepositorydirectory.

git add .
git commit -m "add mods"
git push origin master

Next, you have to create removal data. I made a script to automatically generate Removedirectory from Installdirectory. Execute the following commands in BMRepositorydirectory.

git submodule add Data
curl -O
git add .
git commit -m "add remove"
git push origin master

Add the detail page to your mods (optional)

If you want to, you can add detail webpage of your mods to your BMRepository.
First, make Detaildirectory. Create en, ja, imgdirectory in Detail directory. Put the html files of the detail pages of your mods in en, jadirectory. Put images into imgdirectory if you use images in your html. html file names have to be First_ID.Second_ID.Third_ID.htmllike as zip file names. For example, in HUD Typecase, it should be gfx.reticle.hud.html. After you finish putting all detail page files in it, run the following commands:

git add .
git commit -m "add html"
git push origin master

In order to make detail view available, you need to enable GitHub Pages in your GitHub repository.